Under Brush - DEVLOG #8- ALPHA v1.1
Under Brush (Prototype) » Devlog
Hello and Good Day,
Welcome ALPHA v1.1
Was working super hard on the game today - Below is all I accomplish. @AlWirehead got me some new Character Animations today. Seems he stayed up all night. What a trooper!!! I got a ton done, created a new build and I will now leave and got to a party for a friend who just graduated nursing school. If you put your mind to something you truly can achieve anything! <----------
- Added "+1" object when you pickup items
- Added Optimization Code (For Future Builds with more Objects)
- Menu is now either "ESC" or "Q" - Wanted it to have easier access
- Lowered Tree Breaking Sound
- Lowered Axe Hit Sound
- Lowered Rock Breaking Sound
- Lowered Pickaxe Hit Sound
- Lowered Item Collect sound
- Lowered Menu Open sound
- Added Voice Sounds for Player Stats (Hungry, Thirsty, Tired etc)
- Implemented Gardening with Animations
- Added Fiber Collect-able Item
- Added Grass Seeds Collect-able Item
- Implemented Resting (without Tent/Shelter) Press the "R" key to Rest
- Added Gardening Sounds
- Added Resting Sounds
- Added Harvesting Sounds (Have not added Harvesting yet)
- Increased Garden Size
Life is Short = Be Creative
Files
Under_Brush_-_ALPHA_v1.1.exe 16 MB
Jun 16, 2018
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Under Brush (Prototype)
A Work-in-Progress, Pixel Art, Survival, Foraging, Farming, Crafting Game.
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- DEVLOG #19 - ALPHA Version 1.7 Released!Nov 25, 2018
- DEVLOG #18 -- ALPHA Version 1.6 Released!Jul 15, 2018
- DEVLOG #17 -- ALPHA Version 1.5 RELEASED!Jul 09, 2018
- DEVLOG #16 - ALPHA v1.4 ReleasedJul 05, 2018
- DEVLOG #15 - MuSiC!Jul 01, 2018
- DEVLOG #14 - The Leaf Tree!Jun 27, 2018
- DEVLOG #13 - ALPHA v1.3Jun 23, 2018
- DEVLOG #12 - Death to PlayersJun 22, 2018
- DEVLOG #11 - GUI Menus not GeoducksJun 22, 2018
- DEVLOG #10 - Art UpdateJun 19, 2018
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