DEVLOG #18 -- ALPHA Version 1.6 Released!
Hello and good day,
Here are some random words of wisdom before I dive into GameDev stuff ------
Don’t forget to eat your vegetables.
Be thankful the sun is the distance it is from the earth.
Money is a conceived notion, invented by humans, so that some are more important then others.
Everything is bad for you. Even Time.
The Beastmaster was an AWESOME movie when I was a kid.
Acoustic guitars are fun to play.
----- > Ok – Now that I got all of that out of the way – Lets Check OUT ALPHA Version 1.6 !
We added a bunch. Any help on testing bugs will be appreciated at this point forward as there’s enough to test now that I can’t get to it all for each version release. Please make comments on the main game page if you find something. I appreciate it 😊
New Features/Changes
- Added Grapes
- Added Grapes Garden
- Added Hut
- Sleeping in Hut now Increases Energy (Med Speed), Increases Emotion (Med Speed) and relieves Temperature Issues
- Added Sapling
- Added ability to Grow Trees
- Trees now have a chance of dropping a sapling
- Updated Rock Collision (Small Issue)
- Added if player is tired - lowers emotion
- Created a Large world to explore (Only half done)
- Overhaul on Placing Collision code
- Lowered Amount of Stone dropped from Rocks
- Lowered the Initial Chopping, Mining, Gardening, Building time
- Lowered Harvest Time
- Added Travel Menu for future use (Shrines Functionality)
- Lowered Time needed to Rest in Hut and Shelter (Energy raises faster when resting)
BUGS/ISSUES Resolved:
- Fixed an issue that was playing 2 songs at once sometimes
- Fixed an issue with random music player that would allow long periods of no music
- Fixed multiple exploits where you could access the menu while sleeping
- Fixed an issue with temperature where it was not lowering/raising if Cold/Hot
- Fixed an Exploit where you could Right-Click when attempting to place a build-able item and you would get lots of inventory
- Fixed an issue were the campfire was not heating you up if it was cold
- Fixed an issue were place-able things could be placed to close together and then destroyed on accident
- Fixed an Exploit by Added a Cool-down to after Resting so you cannot instantly work after resting. This was an exploit where you could be tired, rest for 1 sec and then work (harvest, chop, etc)
Life is Short = Be Creative
Files
Get Under Brush (Prototype)
Under Brush (Prototype)
A Work-in-Progress, Pixel Art, Survival, Foraging, Farming, Crafting Game.
More posts
- DEVLOG #19 - ALPHA Version 1.7 Released!Nov 25, 2018
- DEVLOG #17 -- ALPHA Version 1.5 RELEASED!Jul 09, 2018
- DEVLOG #16 - ALPHA v1.4 ReleasedJul 05, 2018
- DEVLOG #15 - MuSiC!Jul 01, 2018
- DEVLOG #14 - The Leaf Tree!Jun 27, 2018
- DEVLOG #13 - ALPHA v1.3Jun 23, 2018
- DEVLOG #12 - Death to PlayersJun 22, 2018
- DEVLOG #11 - GUI Menus not GeoducksJun 22, 2018
- DEVLOG #10 - Art UpdateJun 19, 2018
Leave a comment
Log in with itch.io to leave a comment.